Dungeons and Dragons Random Encounters: Levels 27, 28, 29 and 30
For an explanation and introduction to Random Encounters, go to Why would anyone make a giant chart of Random Encounters?
Roll once for each adventurer in your party. Whenever you roll a Brute, or a Soldier, add two of that creature and roll one less time total. If the last creature you roll is a brute, or a soldier, your players will have to suck it up. There will be more experience for them anyway. Whenever Minions are rolled, add the number of minions shown to the encounter and count them as one creature for the purposes of generating an encounter. Whenever an Elite creature is rolled, count it as two separate creatures for the purpose of generating an encounter. When a Solo creature comes up, stop rolling, since a solo monster by itself is a good challenge for characters of that level. If you’ve already rolled up three creatures before the solo joined the party, you may want to indicate to your players that now would be a good time to run…
When rolling on this chart, if the party is level 29 or 30, add 20 to their roll.
01- 05 Roll again in the Level 25 and 26 Random Encounter Chart.
06 – 10 Roll on the Random Hindrances Chart.
11 – 15 (Elite Brute) Balor (Demon)
16- 21 (Brute) Shadowraven Swarm (Sorrowswarm)
22 – 23 (Solo Controller) Ancient Green Dragon
24 – 25 (Solo Controller) Gibbering Orb
26 – 30 (Elite Controller) Storm Giant (Giant)
31 – 32 (Minion) 6 Lich Vestiges
33 – 37 (Elite Skirmisher) Doresain, the Ghoul King (Orcus)
38 – 45 (Soldier) Sorrowsworn Reaper
46 – 47 (Solo Artillery) Ancient Blue Dragon
48 – 52 (Elite Brute) Atropal (Abomination)
53 – 57 (Elite Brute) Earthrage Battlebriar
58 – 64 (Lurker Leader) Sorrowsworn Deathlord
65 – 66 (Minion) 8 Lich Vestiges
67 – 79 (Soldier Leader) Efreet Karadjin
80 – 81 (Warder) Three Entropic Collapses (DMG page 92)
82 – 83 (Blaster) Four Elite Fields of Everflame (DMG page 92)
84 – 85 (Warder) Two Symbols of Suffering (DMG page 93)
86 – 87 (Solo Blaster) Soul Gem (DMG page 93)
88 – 90 (Warder) A Sphere of Annihilation (DMG page 93)
91 Roll once on the Level 20 Random Encounter Chart, then quadruple the number of creatures or traps for that encounter. Count his as one creature fr the purpose of generating an encounter.
92 Roll once on the Level 22 Random Encounter Chart, then triple the number of creatures or traps for that encounter. Count this as one creature for the purpose of generating an encounter.
93 Roll twice on the Level 23 and 24 Random Encounter Chart. Count this as one creature for the purpose of generating an encounter.
94 Roll once on the Level 22 Random Encounter Chart, and once on the Level 25 and 26 Random Encounter Chart. Count this as one creature for the purpose of generating an encounter.
95 Roll once on the Level 23 and 24 Random Encounter Chart, then double the number of creatures or traps for that encounter. Count this as one creature for the purpose of generating an encounter.
96 – 99 Roll on the Random Augments Chart.
100 – 105 Reroll and add 20 to your next roll.
106 – 111 (Elite Brute) Godforged Colossus
112 – 114 (Solo Controller) Runescribed Dracolich
115 – 120 Reroll and add 30 to your next roll.
121 – 122 (Solo Brute) Tarrasque (Abomination)
123 – 124 (Solo Soldier) Ancient Red Dragon
125 – 129 Reroll and add 50 to your next roll.
130 – 140 (Solo Brute Leader) Orcus