Dungeons and Dragons Random Encounters: Level 9
For an explanation and introduction to Random Encounters, go to Why would anyone make a giant chart of Random Encounters?
Roll once for each adventurer in your party. Whenever you roll a Brute, or a Solider, add two of that creature and roll one less time total. If the last creature you roll is a brute, or a soldier, your players will have to suck it up. There will be more experience for them anyway. Whenever Minions are rolled, add the number of minions shown to the encounter and count them as one creature for the purposes of generating an encounter. Whenever an Elite creature is rolled, count it as two separate creatures for the purpose of generating an encounter. When a Solo creature is a, stop rolling, since a solo monster by itself is a good challenge for characters of that level. If you’ve already rolled up three creatures before the solo joined the party, you may want to indicate to your players that now would be a good time to run…
01- 05 Roll again on the Level 8 Random Encounter Chart.
06 – 10 Roll on the Random Hindrances Chart.
11-13 (Artillery) Destrachan
14 – 16 (Artillery) Flame Snake
17 (Solo Brute) Adult White Dragon
18 – 20 (Brute) Bloodspike Behemoth
21 – 23 (Brute Leader) Grick Alpha
24 – 27 (Brute) Shambling Mound
28 – 31 (Brute) Troll
32 – 35 (Brute) Worg
36 – 38 (Controller Leader) Deathpriest of Orcus
39 – 41 (Controller) Succubus (Devil)
42 – 45 (Lurker) Gargoyle
46 – 48 (Lurker) Snaketongue Assassin (Yuan-ti)
49 – 52 (Lurker) Spectral Panther
53 (Minion) 3 Orc Warriors
54 – 55 (Minion) 4 Orc Warriors
56 (Minion) 5 Orc Warriors
57 (Minion) 6 Hobgoblin Warriors (Goblin)
58 – 60 (Elite Skirmisher) Bulette
61 – 63 (Skirmisher) Displacer Beast
64 – 66 (Skirmisher) Dryad
67 – 69 (Skirmisher) Quickling Runner
70 – 72 (Skirmisher Leader) Unicorn
73 – 75 (Soldier) Battle Wight
76 – 78 (Soldier) Crushgrip Constrictor (Snake)
79 – 81 (Soldier) Foulspawn Berserker
82 (Blaster) Flame Jet (DMG page 90)
83 – 85 (Blaster) Caustic Geser (DMG page 91)
86 (Obstacle) Electrified Floor (DMG page 91)
87 Roll once on the Level 3 Random Encounter Chart, then triple the number of creatures or traps for that encounter. Count this as one creature for the purpose of generating an encounter.
88 Roll twice on the Level 5 Random Encounter Chart. Count this as one creature for the purpose of generating an encounter.
89 Roll once on the Level 4 Random Encounter Chart, and once on the Level 6 Random Encounter Chart. Count this as one creature for the purpose of generating an encounter.
90 Roll once on the Level 5 Random Encounter Chart, then double the number of creatures or traps for that encounter. Count this as one creature for the purpose of generating an encounter.
91 – 94 Roll on the Random Augments Chart.
95- 100 Roll again in the Level 10 Random Encounter Chart.