Dungeons and Dragons Random Encounters: Level 5
For an explanation and introduction to Random Encounters, go to Why would anyone make a giant chart of Random Encounters?.
Roll once for each adventurer in your party. Whenever you roll a Brute, or a Soldier, add two of that creature and roll one less time total. If the last creature you roll is a brute, or a soldier, your players will have to suck it up. There will be more experience for them anyway. Whenever Minions are rolled, add the number of minions shown to the encounter and count them as one creature for the purposes of generating an encounter. Whenever an Elite creature is rolled, count it as two separate creatures for the purpose of generating an encounter. When a Solo creature is a, stop rolling, since a solo monster by itself is a good challenge for characters of that level. If you’ve already rolled up three creatures before the solo joined the party, you may want to indicate to your players that now would be a good time to run…
01- 05 Roll again in the Level 4 Random Encounter Chart.
06 – 10 Roll on the Random Hindrances Chart.
11-13 (Artillery) Blazing Skeleton
14 – 16 (Artillery) Gnoll Huntmaster
17 – 19 (Brute) Boneshard Skeleton
20 – 22 (Brute) Bugbear Warrior (Goblin)
23 – 25 (Brute) Deathrattle Viper (Snake)
26 – 28 (Elite Brute) Gelatinous Cube (Ooze)
29 -31 (Brute) Rage Drake
32 – 34 (Controller) Ettercap Webspinner
35 -37 (Controller Leader) Orc Eye of Gruumsh
38 – 40 (Controller) Tangle Beetle
41 – 43 (Controller) Vine Horror
44 – 46 (Lurker) Greenscale Darter (Lizardfolk)
47 – 48 (Lurker) Slaad Tadpole
49 – 51 (Lurker) Wraith
52 (Minion) 3 Vampire Spawn Fleshrippers
53 (Minion) 4 Vampire Spawn Fleshrippers
54 (Minion) 5 Vampire Spawn Fleshripper
55 (Minion) 6 Orc Drudges
56 – 58 (Skirmisher) Dire Wolf
59 – 60 (Skirmisher) Fire Bat
61 – 63 (Skirmisher) Hippogriff (Griffon)
64 – 66 (Skirmisher) Wight
67 (Solo Skirmisher) Young Green Dragon
68 – 70 (Soldier) Dragonborn Soldier
71 – 73 (Soldier) Dwarf Hammerer
74 – 76 (Soldier) Ghoul
77 – 79 (Soldier) Hippogriff Dreadmount (Griffon)
80 – 82 (Soldier Leader) Hobgoblin Commander
83 (Lurker) Pendulum Scythes (DMG page 88)
84 – 85 (Obstacle) Whirling Blades (DMG page 89)
86 (Obstacle) Treacherous Ice Sheet (DMG page 89)
87 (Blaster) Poisoned Dart Wall (DMG page 89)
88 Roll twice on the Level 2 Random Encounter Chart. Count this as one creature for the purpose of generating an encounter.
89 Roll once on the Level 1 Random Encounter Chart and and once on the Level 3 Random Encounter Chart. Count this as one creature for the purpose of generating an encounter.
90 Roll once on the Level 2 Random Encounter Chart, then double the number of creatures or traps for that encounter. Count this as one creature for the purpose of generating an encounter.
91 – 94 Roll on the Random Augments Chart.
95- 100 Roll again on the Level 6 Random Encounter Chart.