Dungeons and Dragons Random Encounters: Level 1
For an explanation and introduction to Random Encounters, go to Why would anyone make a chart for random encounters?
Roll once for each adventurer in your party. Whenever you roll a Brute, or a Soldier, add two of that creature and roll one less time total. If the last creature you roll is a brute, or a soldier, your players will have to suck it up. There will be more experience for them anyway. Whenever Minions are rolled, add the number of minions shown to the encounter and count them as one creature for the purposes of generating an encounter.
Since first level encounters are incapable of randomly becoming lower level encounters, there is a 5% higher chance that the monster will be hindered in some way to help balance this out.
01 – 10 Roll on the Random Hindrances Table.
11-14 (Artillery) Halfling Slinger
15 – 20 (Artillery) Kobold Slinger 21 – 26 (Brute) Dire Rat
27 -30 (Brute) Fire Beetle
31 – 33 (Brute) Riding Horse
34 -39 (Lurker) Goblin Blackblade
40 -44 (Lurker) Stirge
45 (Minion) 3 Decrepit Skeletons
46 – 47 (Minion) 4 Decrepit Skeletons
48 – 49 (Minion) 5 Decrepit Skeletons
50 – 51 (Minion) 3 Giant Rats
52 – 53 (Minion) 4 Giant Rats
54 -55 (Minion) 5 Giant Rats
56 (Minion) 3 Goblin Cutters
57 – 58 (Minion) 4 Goblin Cutters
59 – 60 (Minion) 5 Goblin Cutters
61 (Minion) 3 Kobold Minions
62 -63 (Minion) 4 Kobold Minions
64 -65 (Minion) 5 Kobold Minions
66 – 71 (Skirmisher) Goblin Warrior
72 – 77 (Skirmisher) Kobold Skirmisher
78 – 81 (Skirmisher) Spiretop Drake
82 – 85 (Soldier) Stormclaw Scorpion
86- 87 (Warder) False Floor Pit Trap (DMG page 87)
88 – 89 (Lurker) Rockslide (DMG page 87)
90 (Obstacle) Spear Gauntlet (DMG page 87)
91 – 95 Roll on the Random Augments Chart.
96- 100 Roll again in the Level 2 Encounter List.
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